 |
|
Game Manual
1. Character creation
2. Character attributes
3. Combat
4. Magic
5. Skills
6. Objects
7. Monsters
8.Communication
9. Other options
6. Objects
Some objects (like weapons and armor) can be equipped
and other objects (like a fishing net) can be used.
Equipment objects can be equipped by opening the equipment
window and then double clicking on the object in the object bar.
Some equipment objects have attribute minimum requirements
you have to match, before you can equip them.
You have to right click on usable objects (like fishing nets)
to use them. After a right click on the object, the cursor will
change and have a cross attached to it.
Point on the area you want to use the object on and click
the left mouse button to use it.
Consumable objects (like food and potions) can be used
by a simple right click on them.
Many objects can not be directly used, but have a positive
effect on skills or attributes. A lantern for example
increases your chances of mining ore, if you keep it with you.
You can pick up an object from the ground with a right
click on the object. A little window will then open and
display the objects on this spot. Double clicking with
the left mouse button on the object transfers the object in
your backpack.
You can drop an object by right clicking on an empty spot
on the ground and then double clicking with the left mouse
button on the objects you want to drop.
|
|
|
|
|
|