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Guilds of Epoch Of Shadows


Guilds
Name Guild Master Description In War
Admin (DP)  Antok     
Apocalypse Angels (DP)  Fcvr     
Army of Satan (DP)  Koka     
Bad Boys (DP)  Big     
Black Lotus (DP)  Nigth     
Black Souls (DP)  Darknord     
CCCP (DP)  Kopeqpan     
CENTR (DP)  Park     
Dangerous (DP)  Kalancho     
Fear Factory (DP)  gragez     
Game Masters (DP)  Gamemaster     
God (DP)  Magik     
Gods of Dark (DP)  classic     
Hello Kitty (DP)  gyf     
IMPS (DP)  exzotic     
Keepers of Darkness (DP)  Kingston     
King of Devil (DP)  realgun     
League of Legends (DP)  dealler     
league of mercenary (DP)  Oberon     
Maritimes Guerrilas (DP)  king_orcs     
Neutral Players (DP)  Tea     
Sons of Anarchy (DP)  Gwelajan     
Unity (DP)  baizet     
VSSW (DP)  Iner     
Xaoc (DP)  Apec     
Zlo (DP)  bug     

  • Guild - It is unification of group of people in alliance to conquer the leadership
    in the game.
  • Guild - can conquer locations.
  • Castles - After the Guild has bought the castle, a spell 'tek hamel' will teleport
    a player with sign of guild to the castle of guild. There are 4 - 12 teleports to many
    locations in the castle. Castles don't have any more advantages except teleports.
  • Islands - After the Guild has bought the island, a spell 'tek hamel' will teleport
    a player with sign of guild to the island. There are 8 - 16 teleports to many
    locations and a guild's treasury. Islands give some pluses for characteristics and
    skills. (You must pay 30000 - 50000 gp per month for island, and island can be bought
    by guild that has 20 or more members).
  • The control of locations - If location is controlled by the guild, any guild member
    will get 5% more experience for hunting on this location.
  • Registration of a guild costs 25000 gp.

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