...





 

 

 

 

 

 

 
 

Guilds of Epoch Of Shadows


Guilds
Name Guild Master Description In War
Admin (DP)  Antok     
Apocalypse Angels (DP)  xeon     
Black Souls (DP)  golders     
Fear Factory (DP)  Zadira     
Game Masters (DP)  Gamemaster     
God (DP)  user     
Gods of Dark (DP)  Classic     
Hello Kitty (DP)  timager     
Keepers of Darkness (DP)  Kalash     
Unity (DP)  mallboro     
Xaoc (DP)  Apec     
Zlo (DP)  Bug     

  • Guild - It is unification of group of people in alliance to conquer the leadership
    in the game.
  • Guild - can conquer locations.
  • Castles - After the Guild has bought the castle, a spell 'tek hamel' will teleport
    a player with sign of guild to the castle of guild. There are 4 - 12 teleports to many
    locations in the castle. Castles don't have any more advantages except teleports.
  • Islands - After the Guild has bought the island, a spell 'tek hamel' will teleport
    a player with sign of guild to the island. There are 8 - 16 teleports to many
    locations and a guild's treasury. Islands give some pluses for characteristics and
    skills. (You must pay 30000 - 50000 gp per month for island, and island can be bought
    by guild that has 20 or more members).
  • The control of locations - If location is controlled by the guild, any guild member
    will get 5% more experience for hunting on this location.
  • Registration of a guild costs 25000 gp.

  •  

         
    2006         
    (C) Epoch of Shadows         
    All Rights Reserved         

    Web Design - Kadziro